Clair Obscur: Expedition 33 actor reveals the lousy advice he got from Ben Starr

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Clair Obscur: Expedition 33 has become so special to players that some fans are sending out wedding invitations to its cast.

That’s according to Rich Keeble, the voice behind Gestral warrior Monoco and plenty of other characters. “I’ve just had an email forwarded to me that people want to invite us to their weddings and things like that,” he told Polygon over a video interview. “I mean, funny if it was just me turning up and we were like, ‘Oh yeah, typical. Rich Keeble wanted to get a free meal.”

Keeble knew the game would be a good one while he was working on it, but not quite this popular. He’s met “all these lovely people” at conventions who call Expedition 33 the game of the decade and get tattoos to celebrate it. (Not all have extended him a wedding invitation, however.)

Keeble never thought he’d be in a position like this. He came to acting relatively late, in his early 30s. He carved out a niche in voice work with his deep voice and comedic background, while still pursuing on-camera work as “bald ginger guys with glasses, or sometimes not glasses.” He’s still taken by surprise more than a year after Expedition 33’s launch, though even the game’s success hasn’t quite calmed all the nerves he gets when in the recording booth.

“Looking back, it’s just been crazy with the awards, and then we’ve just got BAFTA as well, Best Game,” he said. “I still think it hasn’t really sunk in.”

best monoco build clair obscur expedition 33 Image: Sandfall Interactive/Kepler Interactive

Keeble got to meet some of his costars, like Ben Starr (Verso) and Kirsty Rider (Lune) before they started recording, which he describes as unusual: “You don’t often know who the cast [members] are until the game is out.”

Like all of us on the outside, Keeble watched Expedition 33 skyrocket in popularity in real time leading up to the game’s April 2025 launch. As developer Sandfall Interactive and publisher Kepler Interactive put out various trailers promoting it (including a Monoco-specific one), he noticed a steady uptick in the game’s following online.

“I started to get a bit nervous,” Keeble said. He met Starr for coffee and asked for Starr’s take on the growing spotlight. While Starr thought it would do well, he tried to temper Keeble’s expectations, saying some people might not click with the turn-based combat. (Oh, how he was wrong.) According to Keeble, Starr said, “‘I think it’ll do well, but I don’t think it’s going to be a Baldur’s Gate 3-style movement.’”

Starr just wanted to manage expectations, but, “of course, he managed them the wrong way, because the game was a phenomenon,” Keeble said.

Verso in Expedition 33 Image: Sandfall Interactive/Kepler Interactive

While Clair Obscur: Expedition 33 is a rather serious game that centers around grief first and foremost, it’s also a very silly game at times. Characters get mime-like outfits complete with baguettes tied to their backs. Gestrals goof about. A journal entry recounts past expeditioners who were naked and jacked.

Keeble’s Monoco brings a much-needed levity to the game, and that’s never more apparent than his introduction. After defeating a Nevron (and yanking its foot away), Verso tries to recruit his Gestral friend. “We are heading for Old Lumière,” Verso says. “OK, bye,” Monaco promptly deadpans and turns away. The two then engage in a very fun back-and-forth where Monoco is ultimately convinced to join because there will be a lot of fighting.

“Actually, Ben did say to me, to be fair, people will clip that and you will see that a lot,” Keeble said. And Starr was right; within a few days of the game being out, Keeble saw a clip on social media of that scene that already had over five million views. “I love the way that even though [Monoco] hasn’t got a face, he’s just so expressive still. It’s genius.”

“Of course, he managed them the wrong way, because the game was a phenomenon.”

When Clair Obscur: Expedition 33 was released and Keeble got to see it all together, he was as shocked as players were by some of its twists and turns. “When I was doing my stuff as whatever character [I was recording], I always fully understood the context of what that character knew in that moment, but I definitely didn’t understand the whole thing until it came out.”

He had a character bible for Monoco to read while recording, but “it was very hard to understand some of it.” (Anyone who’s played the game can say some elements of the lore are hard to understand even after rolling credits.) The bible wasn’t fully comprehensive; Monoco’s backstory was just about his life in the canvas and didn’t include the context of the world outside it. “Maybe it would’ve confused me to know that he was actually a dog, and I get confused easily,” Keeble joked. “Maybe they chose to hold that back.”

Clair Obscur Expedition 33 Gustave and Sophie talking before a red and white tree Image: Sandfall Interactive/Kepler Interactive via Polygon

The feet-obsessed Monoco wasn’t Keeble’s only character. In fact, he voiced 11 of them — 13 if you include two characters that he recorded for, but his lines weren’t used. When asked if it was a struggle to come up with all those different voices, Keeble brushed off the question: “Let’s be honest, I mean, a lot of the voices are quite similar to each other. I think we’ll all agree.”

Four of them were featured in the prologue, including the iconic Trash Can Man, whom he tried to get renamed as Bin Man. Keeble didn’t realize they’d all be so close together until watching streams of people checking the game out. “I’m there going, ‘Oh my God, they all sound the same and they’re all next to each other.’” Keeble credits the characterization of his different prologue roles, like the painter Nicholas and the drunk Maxime, for helping distinguish them.

Keeble didn’t set out to voice 11 Expedition 33 characters. All those roles, in a way, came from him being constantly nervous while recording. “I like to cover up my anxiety by messing around a bit in between takes,” Keeble said. “I just do silly voices and it ended up becoming a thing where they go, ‘Rich, do you fancy voicing another character?’” Try to mask your anxiety enough times and suddenly you’re in the credits 11 times.

“I’m constantly dying inside and just worrying what people think of me. I think a lot of actors are the same,” Keeble said.

clair obscur expedition 33_2025 01 23_006 scaled Image: Sandfall Interactive/Kepler Interactive

With the success of Clair Obscur: Expedition 33 comes plenty more roles. You can hear Keeble as Two-Face in this year’s critically acclaimed Lego Batman: Legacy of the Dark Knight, for instance. You can also catch him on the convention circuit, as he makes plenty of appearances these days. “I get a lot of people coming up to me at the convention saying, ‘Well, I’m really nervous,’” Keeble said. “I’ll just say, ‘Look, I just pretend to be confident. I’m really, really not.’”

Even the most successful of actors need to find a little confidence in themselves sometimes. That includes Keeble’s mismanager of expectations, Ben Starr. After all of Keeble’s pre-release nerves, he had a humbling moment with Starr at a panel after the game launched to universal acclaim.

“He was just like, ‘Yeah, I was wrong,’” Keeble said.



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