Best requisitions in FBC Firebreak

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Want to know the best requisitions in FBC Firebreak? You’re rewarded with Research Samples and Lost Assets when you complete missions, giving you the opportunity to unlock items in the requisitions menu. With so many items to choose from, it can be difficult to know how you should spend your hard-earned money.

Similar to a traditional battle pass, the requisitions menu is filled with items and cosmetics to improve your FBC Firebreak kit and loadouts. It takes quite a while to obtain the currency needed to unlock every item co-op game, so it’s important you know what the best requisitions are in FBC Firebreak to get the most from your rewards.

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Best requisitions in FBC Firebreak

The requisitions page is split into nine pages, with each page containing nine items to pick from. Every item can be purchased using Research Samples, classified files that can be found throughout the multiplayer game’s missions.

To purchase any items on page two and beyond, you must clear most of the prior page beforehand. For example, if you want to purchase anything from page two, you need to spend 75 Samples on page one first.

Here are the best requisitions in FBC Firebreak:

RequisitionPagePrice (Samples)Description
Wrench (Level Two)17Allows you to rush forward with great speed.
Electro-Kinetic Charge Impactor (Level Two)17Activates the tool’s secondary ability, making it possible to leap across distances.
Crank-Operated Fluidic Ejector (Level Two)17Upgrades the tool to rapidly fire small water globules.
Revolver (Level Two)116A single-shot pistol that deals high damage at long distances.
Gunpowder Grenade (Level One)13Explodes within three seconds after being thrown.
Bolt-Action Rifle (Level One)120Long-range, single shot rifle.
Swivel Cannon220A sentry turret that automatically targets and fires at enemies.
Boombox220Attracts enemies by playing loud music, explodes after receiving enough damage.
Humidifier220Sprays liquid in a wide area.
AI16 “Piggy Bank” Altered Augment325Creates a tornado of coins once destroyed, damaging anyone in its path.
AI19 “Garden Gnome” Altered Augment325Generates a damaging storm that follows the nearest creature around.
AI44 “Teapot” Altered Augment325Superheats the Fluidic Ejector projectiles to burn anything around you.
Double-Barrel Shotgun (Level Two)421A close range weapon capable of dealing massive damage.
Epoxy Grenade (Level One)417A sticky grenade designed to blast through armor.
Machine Gun (Level One)421Medium range automatic rifle with a large magazine.
Shock Grenade (Level One)524Electrocutes enemies upon explosion, stunning enemies caught in the blast.
Pump-Action Shotgun (Level One)526Medium-range shotgun with a large clip.
Submachine Gun (Level Two)526Medium-range SMG, easily controlled when fired in bursts.
Wrench (Level Three)935Superior efficiency, can repair machines at a faster rate.
Electro-Kinetic Charge Impactor (Level Three)935Superior efficiency, can electrify devices at a faster rate.
Crank-Operated Fluidic Ejector (Level Three)935Superior efficiency, ejects water at a faster rate.

Once you pick up enough Samples, you should have no problem purchasing all the best requisitions in FBC Firebreak. If you want to pick up some Samples but your friends aren’t around, don’t worry, our FBC Firebreak solo guide highlights how you can play on your own. We also have a list of the best FPS games once you’ve established yourself as the Bureau’s best squad.



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