| PlumbBobToggle | Toggles the showing of the Plumbbob. |
| showHeadlines [on|off] | Toggles thought and speech bubbles. |
| boolProp objectShadows [true/false] | Toggles the shadows from outdoor objects. |
| boolProp guob [true/false] | Toggles the shadows from indoor objects. |
| boolProp simShadows [true/false] | Toggles the shadows from Sims. |
| floatprop particleDensity [0-10] | Sets the strength of transparent effects (like stink clouds) with 0 removing them entirely, 1 being the default, and 10 being the max visibility. |
| boolProp lotTerrainLighting [true/false] | Toggles the light-up effect that happens when you mouse over a lot. |
| boolProp displayNeighborhoodRoadsWithModel [true/false] | Toggles the visuals of the bridges in the neighborhood. |
| boolProp displayLotImposters [true/false] | Toggles the visuals of the buildings in the neighborhood. |
| boolprop displayNeighborhoodWater [true/false] | Toggles the visuals of water in the neighborhood. |
| boolProp displayNeighborhoodFlora [true/false] | Toggles the visuals of shrubbery and plants in the neighborhood. |
| boolProp displayNeighborhoodRoads [true/false] | Toggles the visuals of roads in the neighborhood. |
| boolProp displayNeighborhoodProps [true/false] | Toggles the visuals of decorations in the neighborhood. |
| boolprop nhoodWaterReflection [true/false] | Toggles the reflections in the water in the neighborhood. |
| boolProp CameraDriftCamEnabled [true/false] | Toggles the idle camera movement in the neighborhood. |
| boolProp carsCompact [true/false] | Toggles the detail of the car models in the neighborhood. |
| boolProp carsOnRight [true/false] | Toggles what side of the road cars drive on in the neighborhood. |
| boolprop ShowLotPackageFilename [true/false] | Toggles the appearance of the lot’s filename when you mouse over a lot. |
| boolProp renderSelectedSimLevel [true/false] | Toggles the wall cut away effect on selected Sims if you use the cutaway mode. |
| boolProp renderInsideObjectOnlyOnSelectedSimLevel [true/false] | Toggles the appearance of objects that aren’t on the same floor as your selected Sim. |
| boolProp displayPaths [true/false] | Toggles the path display when your Sim is moving. |
| boolProp displayLookAtBoxes [true/false] | Toggles the appearance of boxes around your Sims’ faces. |
| boolProp allObjectLightsOn [true/false] | Toggles all lights to be on continuously rather than only when set to being on. |
| vsync [on/off] | Toggles vsync. |
| boolProp useShaders [true/false] | Toggles graphical shaders, which improves graphics. |
| boolProp bumpMapping [true/false] | Toggles bump maps, which increases detail on walls, floors, and clothes. |
| boolProp reflectionWithExtraViewer [true/false] | Toggles mirror reflections. |
| faceBlendLimits [on/off] | Toggles facial bounding limitations. |
| boolProp simpleTerrain [true/false] | Toggles simple neighborhood terrain textures. |
| slowMotion [#] | Slows down the game depending on the number you input with 0 being normal speed and 8 being the slowest speed. |
| boolProp enablePostProcessing [true/false] | Toggles the ability to use postprocessing cheats. |
| bloom [r g b x] | A postprocessing cheat that adds blur and bloom. You will need to enter the respective RGB values for the âr,â âg,â and âb.â âXâ is the bloom amount set between 0 and 1. |
| vignette [centerX centerY X] | A postprocessing cheat that adds a vignette. (Upper left is 0,0, lower right is 1,1). âXâ is the amount of blurring between 0 and 1. |
| filmGrain [#] | A postprocessing cheat that adds a film grain effect based on the number you input with 0 being the least amount of grain and 1 being the most. |
| letterBox [#] | A postprocessing cheat that adds a letterbox effect based on the number you input between 0 and 0.4. |